Vampire Darkness Playtest – Quest 1
March 11, 2019 Massive Darkness
The reviews of this first playtest are a little mixed. The quest was fun, no doubt about it, but there are a lot of rules questions or ambiguities came up with the new rules as written. Nothing that should be too hard to fix, so overall I am pleased. Probably the biggest concern is that it took me over 8 hours to play. Of course, I was pausing to take notes and consider “quality of game” issues rather than strategy, but even so, this will be a long quest. I tried varying the tile layout to reduce the number of tiles, but wasn’t really happy with any of the alternatives.
Our brave heroes enter the dungeon.
Our tank, a Bonecrusher, is quickly surrounded.
Our first clue into discovering the new evil lurking in Uruk.
A vampire ambush!
Wave after wave of roaming monsters.
Nothing a little Bonecrusher can’t handle.
Wait! Where did HE come from? The party got aggressive and a little reckless, and paid the price. Both Lifebringer tokens lost in one round.
The home stretch!
One last push and we were able to defeat King Tusk.